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Posts Tagged ‘computer science education’

Yes, it is Saturday, and we were all here at 8:30 am. We are attending today, because this is a 10 day program, and July 4, would be our last day. This way, we will finish on July 3.

Programming

We started the morning by using forLoops to write a word on the Greenfoot world, with a small image. I was able to write the word THE using 9 for Loops. I would like to go on and add the word END below it. This will require learning how to do a diagonal line, as well, as dealing with the D somehow.

Pixels

We were back in the computer lab today using the Wacom tablets…..these have got to be the coolest things. We did the perspective drawings from yesterday, using Inkscape, and we also tried the Molly Bang type drawings using Inkscape. While I might still use Fireworks in the classroom, because that software is available, and it has more tools, Inkscape will be a good solution for students who want to work at home, or have been absent, I will need to do a little experimenting to see if an exported .png file from Inkscape can be edited in Fireworks.

Pedagogy

We started the afternoon session with a brief discussion on the final chapter in the book. Then we watched a video of Dan Pink. I’d not seen this video before and found it very interesting. I particularly enjoyed is analogy that the MFA (Master of Fine Arts degree) is the new MBA (Master of Business Administration). I picked up from the video (as I’ve not read his book, that his competencies are what he sees as important for jobs that can’t be outsourced or automated. Then we blogged some discussion questions.

Play

We had 1/2 hour to develop our game about sad. I really struggled with this. Rafael knew I was struggling and gave me a deck of cards called “Grow a Game“. These were a big help although I still struggled. When it came time to present, I didn’t have anything I was willing to share. I listened to some of the others ideas (not everyone shared this round), and I think the issue was I felt my ideas were not formed well enough to share. In retrospect they probably were.

My idea for a game about sad, was an educational game about life at Port Arthur, Tasmania. At Port Arthur there was an island where they imprisoned young boys (you could be transported at age 8). I think this would be a board game, and the goal of the game would be to learn a skill (example: Stone Masonry) and earn your release from Port Arthur. However, bad things happened there, and you may not make it.

When you visit Port Arthur, you can get a card, with a name of a real convict on it, at the end you can find out what happened to that convict. My idea sort of grew out of this activity, it could tell the story of what happened in between.

Thoughts on the Week

When I got home tonight was very tired after 6 days at TGI. We started late (too a teacher!) but we finished late too. In some ways I felt I had no time to process what I was learning as the week progressed. However, given all that I’d still have to say this was one of the best weeks I’ve ever spent in professional development. The team at DU has kept the number of participants down, so we are a small group, and I think everyone feels safe sharing in the group. The program has gotten all of us out of our comfort zones on some level, and thinking what a great way this will be to teach students. In some ways I’m very disappointed I probably will not be returning to the classroom.

I believe that over the next four days we will be moving to more of a workshop type environment (not 4 sessions/classes per day). During this time we will need to develop a game by Thursday. I think I may go back to my Chocolate-Switzerland game for this…..although I’ve got until tomorrow morning to change my mind!

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